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Roll Your Own App: Using Android App Inventor

Page history last edited by Tera Meschko 11 years, 9 months ago

Roll Your Own App: Using Android App Inventor

 

Primary Presenter: Daniel Schaefer

Organization: University of Colorado Boulder, OIT

Role: Academic Technology Consultant

Track: Demonstration with some hands-on

Level: For Mere Mortals 

 

Abstract: Android's App Inventor lets the ordinary mortal who does not know programming, develop sophisticated mobile apps with a web browser and either a connected phone or emulator. This session introduces Android’s App Inventor and demonstrates how professors could assign mobile apps as new kind of multi-media assignments in their courses.

 

Bio: Daniel Schaefer is an Academic Technology Consultant (ATC) at the University of Colorado. He is currently a doctoral candidate (ABD) writing his dissertation on crowdsourcing collaboration in the journalism industry. He is qualified to give this talk on Layar and Augmented Reality because he has developed two Layar "layers" for a crowdsourced map as a part of the Resolving Door grant. A journalism grant funded by the McCormick Foundation. Additionally, his experience developing and programming the Layar "layars" is helping two PhD students in different discplines teach their lab classes in new and innovative ways.

 

Description: In one popular viral video on YouTube, an instructor asks students to put away their mobile phone. Unfortunately, one student does not comply with the instructor’s wishes and the student’s phone suffered a spectacular crash thrown by the instructor against a classroom wall. Smartphone in students’ hands in class have often suffered, forced to live hidden in dark corners. In this session we are embracing the presence of smartphone in the classroom, by pulling the smartphones out of the dark corners into the light. This session is focused on two things. The first thing is introducing the Android’s App Inventor software for beginners. Android's App Inventor lets the ordinary mortal who does not know programming, develop sophisticated mobile apps with a web browser and either a connected phone or emulator. The second thing is demonstrating how to develop mobile apps for professors or teaching/learning support staff who might be interested in assigning mobile apps as a new type of multi-media assignments in their courses.

 

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